I am a designer, engineer, and game developer based in San Francisco. I specialize in making game UI that is strong and stylish. I have over five years of professional experience within software and games. I love what I get to do!
Throughout my work, I aim to merge my technical and artistic abilities. I have programming experience in Java, JavaScript, TypeScript, Python, Scala, C++, C#, and GameMaker Language. I also have design experience using Figma, Sketch, Adobe Illustrator, Photoshop, and After Effects. I have built games using GameMaker, Unity, Phaser, Twine, and more!
I started making games on my family's computer when I was a kid, and immediately knew that game development was my thing. It was the medium where I could bring all of my creative senses together. I ended up attending the University of California, Santa Cruz, where I got my Bachelor of Science in Computer Science: Game Design. Since then, I have been working in a range of environments building software and games. I am so excited to continue growing, learning, and creating.
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When I'm not at my computer, I love exploring the city and spending time with my friends and family. My partner and I have two cats, named Tibbs and Periwinkle. I love them so much.
Thanks for stopping by my portfolio!